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Spoilers Ahead!

Spoilers for Dabi

^ WARNING: This contains spoilers for the "My Hero Academia" Manga and spoilers for The Paranormal Liberation War. Read with caution.

The League... Shigaraki.. I've never cared about them. Did you know the world can be forever altered because of one person's singular obsession? There's no such thing as a true hero in this society. You frauds must be killed. Do you get it now? I'll be the one to carry Hero Killer's will!

- Dabi AKA Toya Todoroki as he stomps on Keigo Takami


Description

Azure Flames is a free-to-play character in Heroes Battlegrounds, based on Toya Todoroki, also known as Dabi. He is the third character added to the game and the elder brother of Split Ice. Driven by hatred, this character utilizes a mix of close-to-long-range combat tactics. While his base damage output is relatively low, he possesses excellent combo potential and spam capabilities. Azure Flames arguably has one of the most potent Ultimates, dealing significant damage with strong combo opportunities. Players can master this character to unlock Mastered Azure FlamesMastered Azure Flames.

Achieving Mastered Azure FlamesMastered Azure Flames requires gaining mastery. Mastery points are earned by defeating opponents while playing as Azure Flames (0.50%), completing quests from the Daily Quest Giver (4-5%), and defeating The Prototype boss (5-13%).

Pros & Cons

Pros

  • Ember Eruption has a large Area of Effect (AoE) and is difficult to avoid
  • The Ultimate, Spite, deals substantial damage over time.
  • The base moveset offers significant combo potential.
  • Infernal Burn functions as a long-range attack.
  • The burn status effect can disrupt inexperienced players.
  • Effective in team fights due to AoE moves like Ember Eruption and Infernal Burn, and moves like Azure Grab and Ember Assault that can separate opponents.
  • Ultimate moves possess good range and AoE coverage.
  • Good overall combo potential, with moves having relatively low cooldowns.
  • Even in Ultimate, there is some combo potential, Flamewave Burst (if you are close enough to the opponent) can allow you to combo into any other move in the Ultimate if you follow up with a front dash.

Cons

  • The knockback distance of Infernal Burn can be inconsistent due to player latency.
  • Peaking Scorch does not bypass block.
  • Can be challenging for beginners, though basic combos are manageable.
  • Ember Assault is easily punishable if blocked.
  • Ember Eruption can be interrupted during its startup animation.
  • No capability for true combos after Ember Assault's rework and Azure Grab's changes

Moves Damage Cooldown Information
Azure M1
Flaming Punches (M1)
4% per M1. 16% in total. ~0.5 second The user throws punches wreathed in blue flames, finishing with a ranged blue fire strike.
  • Final hit is a projectile.
Azure grab
Azure Grab
18.5% + 0.5% (From burn damage) 26 seconds The user grabs the opponent and uppercuts them into the air, slamming them to the ground before the user bursts them away using a fire-powered fist.
  • Unblockable.
  • A dash punch will knock the opponent away.
  • Pseudo-combo extender (like Quintuple Smash)
Infernal Burn Rework
Infernal Burn
8.5% + 0.5% (Burn damage) 18 seconds The user charges up infernal fire before shooting it in a cosmic-blue orb.
  • Blockable, becomes unblockable at range (1-2 tiles from the opponent).
  • Maximum range is approximately the width of the central arena platform.
  • Will ragdoll the opponents towards you.
  • Hitting a ragdolled opponent will give the opponent dash knockback and knock them away too far to extend.
    • Opponents are granted M1 immunity during the knockback.
Ember Eruption
Ember Eruption
11.5% 27 seconds The user slams their fist into the ground, cracking the floor and bursting with flames before a second, more powerful shockwave hits the enemy.
  • Interruptible throughout the entire animation.
  • If the first burst is blocked, the second burst occurs with a delay.
  • Has recovery frames (endlag).
  • First hit is blockable, second is not.
Ember Assault ReworkEmber Assault 11.3% + 0.9% from hitting the ground 25 seconds The user gets on a running motion before rushing through with their own quirk, grabbing their opponent and dragging them along the ground before throwing them far away.
  • Blockable and punishable on block.
  • Grabs anyone near the flames while rushing.
  • Throws the opponent roughly 13 tiles away.
  • Throwing the opponents at the right distance against the environment will shorten the distance.
    • If directed towards an I.W.O., said object may or may not be destroyed (needs more testing).

Moves Information
Azure Grab Finisher
Azure Grab
The final fiery blast of the move becomes significantly stronger, launching the opponent further.
  • Execution threshold starts below 13% health.
Infernal Burn Rework Finisher
Infernal Burn
In a split second,the user teleports behind the hit opponent and finishes them with a swift, flaming uppercut.
  • Execution threshold starts below 9% health.
Azure Eruption Finisher
Ember Eruption
The final burst launches affected opponents high into the air.
  • Execution threshold starts below 12% health.
Ember Assault
Ember Assault
The user throws a punch to the gut that launches the opponent into the air, where the user teleports above them to deliver another punch, sending them to the ground. The user's eye flashes for a moment before releasing a wave of fire towards the opponent. Dropping to the ground before the opponent, they walk closer before landing a couple of punches, then throw the opponent into the air. The user follows up with a leap and releases another wave of fire, incinerating them.
  • Execution threshold starts below 15% health.

Moves Damage Cooldown Information
Azure Awakening
SPITE
~35% (Includes fire damage) N/A The user knees down on one leg, charging their left hand with fire before standing up and creating a infernal crater, flying up and ascending to a point where the fire creates an X-shape around the user's chest.
Azure Ultimate M1
Lifeless Rage (M1)
~25% ~0.5 seconds The user now, instead of punches, shoots out small-ranged fire that ends with a two-handed fire flame.
  • Final hit bypasses block.
Azure Blitz
Azure Flames Blitz
40% 22 seconds The user grabs the opponent and slams them to the ground with force, shattering the ground. After the initial slam, the user charges up an even more powerful fire-powered slam that keeps the enemy on the ground.
  • Has a very small grab hitbox.
  • Grants I-frames during the cutscene animation.
  • Interrupts any opponent moves that lack I-frames upon successful grab.
Azure Frostflame
Frostflame Eruption
28.5% 18 Seconds The user presses their hands onto the ground, causing ice to rapidly form and freeze nearby opponents. They then slightly lift and press down again, causing the ice to explode, knocking back affected players.
  • Can be interrupted during the initial startup.
  • Opponents can interrupt the user *after* the freeze but *before* the ice explosion.
Azure Flamewave
Flamewave Burst
31% 22 Seconds The user of the 'Blueflame' quirk raises their hands into an X-shape before unleashing a devastating wave of blue flames forward.
  • Grants I-frames during the wave emission but has endlag afterwards.
  • Performing a front dash immediately after this move connects does not cause excessive knockback on the opponent.
  • If the user is hit by another move during activation, this move will still complete but may displace the user across the map.
Azure Porch
Peaking Scorch
51.5% 29 Seconds The user takes a starting stance and rushes forward, leaving a large trail of blue flames (similar visual to Ember Assault). Upon reaching the opponent, the user smashes their face, leaps above them, slams them down, and finishes with a powerful breath attack, unleashing a wave of scorching flames.
  • Can extend combos with M1s afterward.
  • Does not bypass block.
  • Grants Hyper-Armor during the rush and attack sequence.

Objects Damage Information
Tree
Tree
Tree 2
8% (or 20% on 4th M1) The user punches the enemy in the stomach, then grabs their head and smashes it into the tree.

If performed as the fourth M1, the user holds an enemy then smashes said enemy towards the Tree 3 times, the fourth time smashes the enemy flying.

Pillar
Pillar
14% The user holds the enemy's head and smashes them into the pillar.
Trashcan
Trashcan
11% The user throws the trash can at the enemy.
Jukebox
Jukebox
Jukebox Finisher
18% The user holds the enemy then slams them rapidly against the jukebox.

If this move defeats a player or dummy, the jukebox will play music (specifically, "Free Bird").

TV
TV
TV Finisher
11% The user smashes the enemy's head into the TV screen, cracking it.

Defeating an opponent with this animation causes the bar's lights to shut off temporarily.

Bench
Bench
Bench Finisher
11% The user smashes the enemy's head into the bench, destroying it.

The finisher animation involves two slams.

Specials Damage Information
Azure Aerial
Flame Punch (Aerial Slam)
4% The user lunges mid-air with blue flames charged in their left hand, slamming down onto the enemy.
Azure Tree
Tree
20% The user holds the enemy's neck while punching them 3 times against the tree. They then charge blue flames into their right hand and deliver a final punch that breaks the tree, leaving the enemy charred.
Azure Pillar
Pillar
14% The user grabs the enemy with their right hand and slams them into the pillar. They then slam them again with their left hand twice more, before charging their left hand with blue flames and delivering one final powerful slam that breaks the pillar, leaving the enemy charred.
Azure Trashcan
Trashcan
11% The user holds the trashcan with their right hand while smashing the enemy against it twice. They then charge blue flames into their left hand, delivering one last smash that breaks the trashcan, leaving the enemy charred.
Dabi v1 burst
Burst
TBA The user does a small blast of blue fire, stunning everyone near, before the user lunges using their blue fire towards the last opponent who hit them, and blasts them away.

Passives

Passive Name DMG Increase Info
Azure Passive M1
Azure Burst
Increases M1 damage to ~25% total Successfully landing a finisher engulfs the user's fists in blue flames for a short duration, increasing M1 damage.
  • This passive also inexplicably increases the travel distance and impact damage of Ember Assault.
Cooldown Reset N/A Defeating an opponent resets all ability cooldowns.
  • This applies to all characters.

Trivia

  • Azure Grab was the first move in the game to be completely reworked from a previous concept.
    • It replaced the original "Azure Burst," which was intended to grant the passive effect (now triggered by finishers) for an extended duration.
    • The original Azure Burst move data might still exist and be obtainable via Private Server + commands, but it is reportedly non-functional.
  • Infernal Burn was also completely reworked. It was originally a short-range AoE combo extender called Jet Burn.
    • The Old Infernal Burn (Jet Burn) data might also be obtainable via Private Server + commands.
  • The character Azure Flames (Dabi) being the brother of Split Ice (Shoto Todoroki) marks the first instance of sibling characters being playable in Heroes Battlegrounds.
  • Azure Flames Blitz features one of the shortest cutscene animations among grab moves in the game.
  • Azure Flames Blitz’s name is a misnomer, as the move is rather slow, despite having “Blitz” in its name.
  • Peaking Scorch is based on Dabi's imitation/version of his father Endeavor's signature move, "PROMINENCE BURN". The move was previously named "PROMINENCE BURN" in-game.
    • Similarly, Azure Flames Blitz was originally named "BLUE FLAMES BLITZ".
  • The "X" shape formed by the flames on the user's torso during the Spite ultimate activation references Dabi copying his brother Shoto's "Phosphor" technique during their fight.
  • During the Todoroki Family vs. Dabi fight in the manga, Dabi awakened dormant elements of his mother Rei's ice Quirk. This is referenced by the ultimate move Frostflame Eruption.
  • The first variation of Ember Assault was potentially the first move added to the game designed to deal less than 10% damage (inflicting only minor burn damage).
  • The music track used during the Spite ultimate is an excerpt from "All For One" by EpicPlay (specifically, near the end of the track).
  • The character was initially named "Blue Flames" before being changed to Azure Flames.
  • Ember Assault used to M1 extend into 2 debuffed M1s and had a tech to allow a true M1 reset, but was recently reworked to be a rushdown combo ender, gaining a new finisher animation and dealing proper damage as well
Characters
Heroes Green Hero • Split Ice • Explosion Hero • Full Throttle • Winged AssassinWinged Assassin
Villains Hero Slayer • Azure Flames • Decaying Hatred • Warp Portal  • Human Architect
Mastery Mastered Green HeroMastered Green Hero • Mastered Hero SlayerMastered Hero Slayer • Mastered Azure FlamesMastered Azure Flames • Mastered Split Ice
Private Server+ (PS+) The Strongest  • Huge Lady
Event-Exclusive DullahanDullahan
Dabi v1 back