The new burst barely deals dmg, only deals knockback, barely ragdolls the enemy, and cannot be activated during grabs, it's so useless, honestly, one simple way to improve this, is by making the closest person to the user get stunned similar to cinder bind so that the user can hit them with m1s after the burst, and the rest of the teamers who were hit will receive 1mil knockback, this is balanced cuz it'll take teamers longer to get back, and will allow the user a free combo, and we don't have to worry about ppl falling off maps cuz heroes tps you back if you fall off.