Reality Barrage:
Just add I-frames to the end of the move, decrease damage 19%-17%
Matter Absorption:
Increase the damage for the pillar, and tree
Portal Combo:
Add I-frames to end of move, strip enemy I-frames while coming out of the portal. Keep damage same
Warp Punch:
Lower the length the windup takes, if used after Reality Barrage, the move becomes instant, make it ragdoll the enemy backwards on ragdoll, doesn't extend after M1's, allow forward dashing to extend. Increase damage from 6%-10%
Matter Barrage
Complete Rework: Instead of shooting out matter, it's a grab move;
Description: The user grabs the target and throws them into a chain of portals like Portal Combo, but the last portal sends the target into a different dimension where matter barrages them from all sides. Deals 40% damage, and is unblockable, cutscene move, pauses the ultimate bar from decreasing.
Reality Collapse
Make the move unblockable, make the AoE slightly bigger, remove the slow fall effect, and increase the flight speed during aiming the move.
Crush
Increase range, increase damage 38%-42%
Starburst
Keep the same, great move.